Evilswarm Deck Profile: The Overview

 

Evilswarm. Man what a blast from the past. I remember playing this deck during the Dragon Rulers days and completely shutting down that degenerate deck. However, in recent years Evilswarm have really fallen off the map in terms of competitive viability. Evilswarm Ophion was the major reason that the deck worked as well as it did, being able to stop your Opponent from special Summoning Level 5 or higher Monsters. Now, in a Meta where Link Summoning is so prevalent, typically summoning high-level Monsters isn’t on everyone’s to-do list. However, with the current Meta Decks being Eldlich variants, Drytron, and Virtual World, you can see that they all focus on not Link Summoning, but Special Summon high-level Monsters. Due to this fact, I believe that Evilswarm actually has a chance as a decent Stun Deck, especially with some of the newer cards in the game. Without further ado, I present my 2021 Evilswarm Deck Profile, with Deck List and overview!

Evilswarm Deck Profile: The Deck List

 

Screenshot 2021 02 24 at 12.48.19 PM

Monsters:

 

Evilswarm Heliotrope x3

Evilswarm Castor x3

Evilswarm Kerykeion x3

Evilswarm Mandragora x2

Ash Blossom & Joyous Spring x3

Skull Meister x3

Rescue Rabbit x3

 

Spells/Traps:

 

Reinforcement of the Army

Allure of Darkness x3

Infestation Pandemic x3

Infestation Infection x3

Solemn Strike x3

Solemn Judgment x3

Dogmatika Punishment x3

Shaddoll Schism

 

Extra Deck:

 

Evilswarm Ophion x3

Evilswarm Exciton Knight

Evilswarm Bahamut

Evilswarm Nightmare

Steelswarm Origin x2

Knightmare Phoenix

Knightmare Unicorn

ELder Entity N’tss x2

El Shaddoll Apkallone

El Shaddoll Winda

PSY-Frame Lord Omega

If you’ve ever seen an Evilswarm Deck before, this list probably doesn’t seem all that different from any other Evilswarm list in existence, and that is simply because Evilswarm haven’t received much direct support lately. However, I feel that what Evilswarm already have are enough to do what they need to do. Three copies of Evilswarm Heliotrope, Evilswarm Castor, and Evilswarm Kerykeion are pretty standard. Heliotrope is a Rescue Rabbit Target,  Castor when paired with other Evilswarm Monster is an instant Ophion, and of course, Kerykeion is a great way to recycle resources. Evilswarm Mandragora is another Castor target plus when going second, is a free summon. For Hand Traps, we have Ash Blossom to negate searches and Skull Meister in order to stop Graveyard effects. Another option that is worth looking into is Sauravis, the Ancient and Ascended to help protect Evilswarm Ophion from Monster effects that would try and get it off the field.

For the Spell and Trap lineup, the Infestation Support cards are as always, incredibly important. Infestation Pandemic protects your Ophion from Spell and Trap effects, while Infestation Infection allows you to fix your hand or dodge something that would banish or destroy an Evilswarm Monster on the Field. The Solemn Brigade is great in a Stun Deck like this for a variety of uses. What is really different about the deck is the triple Dogmatika Punishment and the single Shaddoll Schism. Punishment is a fantastic way of removing Monsters from the field and help you stay in control of the board. When paired with Shaddoll Schism, this is also a great way to get El Shaddoll Winda on your Opponent’s field should you not have Ophion on the field, and is again, another potential form of removal.

The Extra Deck is probably the most important part of this Deck, where most of your power is going to come from. Triple Ophion is of course Mandatory as you want to be able to get this out on the field as many times as you need to. Evilswarm Exciton Knight is a great way to even the playing field when trying to come back from behind, and Evilswarm Bahamut is a great Xyz option to go into when going second, with a Monster stealing effect that has no restrictions. Evilswarm Nightmare is a great card for games two or three when you know what you are facing, as it can stop Link, Synchro, or Xyz plays. Plus, it isn’t a once per turn effect, so as long as you have Material you can switch your Opponent’s Monsters face down when they are Special Summoned. Steelswarm origin is an…interesting card in the Deck. It requires two “lswarm” Monsters to make, and while it is pretty easy to get two Evilswarm Monsters on the field, it isn’t so easy to get four on the field at once, so chances are you are going to need to choose to make either Ophion or Origin and we all know that Ophion is the main target to make. However, this doesn’t make Origin bad. With you now being able to Special Summon from the Extra Deck in any Monster Zone again (for the most part), you can always make Ophion and then Origin the next turn. But why run Origin in the first place? Well, it forces your Opponent to Summon from the Extra Deck to a zone it specifically points too and protects your Monsters it points to from being targeted by card effects. Honestly, Origin is far from a bad card, but it’s just a little awkward to get out as the deck is now.

The rest of the Extra Deck is pretty standard: Knightmare Phoenix and Knightmare Unicorn for removal, two copies of Elder Entity N’tss, one El Shaddoll Apkallone, and PSY-Frame Lord Omega as Punishment targets, and one Winda to summon off of Schism.

Now obviously, with this being a Stun Deck, there aren’t exactly “combos” to go over. Your main goal of the deck is to make Ophion, stop your Opponent from summoning high-level Monsters, and watch them rage quit (Trust me, this happens a lot). You want to make it as hard to out Ophion as possible, so the deck is basically a “Protect the Castle” style of Deck. I know that isn’t everyone’s cup of tea honestly, but when facing overwhelmingly powerful Meta Decks, this could just be an option to look at.

 

Evilswarm Deck Profile: The Conclusion

 

Evilswarm may seem like a Deck of its time, coming out when the Meta was ruled by high-level Monsters, but that doesn’t mean that the Deck is no longer good. Sadly, Evilswarm is a deck that’s performance is heavily Meta dependent. Unless the Archetype gets some new support that helps it move past this problem, it will probably stay this way for a long while. However, with how the current Yu-Gi-Oh Meta is now, I believe that Evilswarm has a real chance of being a powerful Stun Deck that can shut down some really scary Decks. Being one of my personal favorite Decks from back in the day, I’m glad to be able to update it and bring it to you! Whatever you do, do not sleep on the corroding darkness of Evilswarm!

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