Introduction

Hello, reader! I am Minoru Otoshiro, and I hope you’re keeping safe. Wishing you the best of luck in your endeavors, because this is a ‘lucky’ article!

As discussed in my first article for Serpent Cards, Yūsei Fudō has got new “Stardust” support earlier this year, and is now riding his Duel Runner at top speed! So it’s no surprise that Yūgo has been taking notes, and it didn’t take him long for his efforts to pay off, with the release of the “Legendary Duelists: Synchro Storm” Booster Pack.

In this article, I’ll be discussing the new “Speedroid” and “Clear Wing” cards, or to be specific, seven of them. Coincidental, considering how this is my seventh article for Serpent Cards, posted on the seventh day of the seventh month of 2021. Not to mention, Yūgo’s signature monster is Level seven:

Clear Wing Synchro Dragon

410px ClearWingSynchroDragon MP16 EN ScR 1ESource

Clear Wing Synchro Dragon is one of the Four Dimension Dragons featured in the Yu-Gi-Oh! ARC-V animé series, and was a force to be reckoned with. However, in this day and age, there are many more monsters which either don’t have Levels and/or have effects which don’t target. Such monsters bypass this monster’s effects.

To get in with the times, Clear Wing Synchro Dragon has flown through the winds of change and got itself an upgrade – a really good one. Inspired by Yūsei’s Shooting Star Dragon, Yūgo has now got himself his own Accel Synchro Monster:

1)  Crystal Clear Wing Synchro Dragon

300px CrystalClearWingSynchroDragon DP25 JP URSource

Level 10 WIND Dragon / Synchro / Effect Monster

ATK: 3000

DEF: 2500

Materials: 1 Tuner Synchro Monster + 1 non-Tuner “Clear Wing” monster

(1) Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent’s monster’s original ATK (until the end of this turn), and if you do, this card is unaffected by your opponent’s activated monster effects this turn.

(2) Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card.

(3) If this Synchro Summoned card you control is sent to your GY by an opponent’s card: You can add 1 WIND monster from your Deck to your hand.

 

Did I make myself crystal clear? On how good this monster is?

While its 1st effect is very good, it has to resolve successfully in order for its effect to be applied. So if your opponent chains another monster effect (Quick Effect) to it and attempts to, say, destroy Crystal Clear Wing Synchro Dragon, your opponent’s monster effect will resolve before this monster’s 1st effect does.

Also, you can chain this monster’s 1st effect to an effect of an opponent’s monster whose original ATK is 0. Even though Crystal Clear Wing Synchro Dragon won’t gain any ATK (you don’t say!), it will still gain protection from your opponent’s activated monster effects for the rest of the turn.

Since this monster’s 2nd effect negates Spell/Trap cards, it’s the perfect partner monster for this powerhouse:

CrystalWingSynchroDragon DUPO EN UR 1ESource

With their forces combined, they can rock your opponent like a hurricane!!!

The 3rd effect is a flexible searcher, but hopefully, you won’t have to be in a position to activate it, because this monster is too good to let go of. Do note, that it doesn’t have to be destroyed in order for its 3rd effect to go off. There are some card effects which send monster(s) to the GY, such as Ogdoabyss, the Ogdoadic Overlord’s 2nd effect, which does trigger this monster’s 3rd effect.

One of the two Synchro Material Monsters needed to Synchro Summon this monster is a “Clear Wing” monster. Not only is Clear Wing Synchro Dragon the most obvious option, it’s the best one.

Even though you can use Clear Wing Fast Dragon, you should not. Since it’s a Synchro Pendulum Monster, it will be placed face-up in your Extra Deck if you use it as Synchro Material. And when you do, you cannot Synchro Summon it again.

Due to its required Synchro Material Monsters, Supreme King Dragon Clear Wing cannot be Synchro Summoned in a “Speedroid” deck, let alone be used as Synchro Material for Crystal Clear Wing Synchro Dragon.

Since Clear Wing Synchro Dragon is Level seven, a Level 3 Tuner Synchro Monster is also needed as Synchro Material. Even though Martial Metal Marcher and Tatsunoko exist, the next monster is much better:

2)  Hi-Speedroid Cork Blaster

Hi Speedroid Cork BlasterSource

Level 3 WIND Machine / Tuner / Synchro / Effect Monster

ATK: 500

DEF: 1000

Materials: 1 Tuner + 1+ non-Tuner monsters

You can only use the effect of this card’s name once per turn. You cannot Special Summon monsters the turn you activate this card’s effect, except WIND monsters.

(1) If this card is Synchro Summoned: You can activate 1 of these effects;

  • Add 1 “Speedroid” Spell/Trap from your Deck to your hand.
  • If this card was Synchro Summoned using only “Speedroid” monsters as material, and all the materials that were used for its Synchro Summon are in your GY, Special Summon all of them.

 

I cannot stress on how important this monster is in a “Speedroid” deck. Definitely run 3. It’s thanks to its effect that Synchro Summoning Crystal (Clear) Wing Synchro Dragon will be a breeze! In fact, it’s so easy, that this monster alone will be enough:

SpeedroidTerrortop SP17 EN C 1ESource

  1. Normal/Special Summon Speedroid Terrortop from your hand.
  2. Activate its effect to search for Speedroid Taketomborg.
  3. Special Summon Speedroid Taketomborg from your hand by its own effect.
  4. Activate Speedroid Taketomborg’s effect to Tribute itself and Special Summon Speedroid Red-Eyed Dice from your Deck.
  5. Activate its effect to make Speedroid Terrortop’s Level 2.
  6. Synchro Summon Hi-Speedroid Cork Blaster using [Speedroid Terrortop] + [Speedroid Red-Eyed Dice].
  7. Activate its effect to Special Summon Speedroid Terrortop and Red-Eyed Dice from your GY.
  8. Activate Speedroid Red-Eyed Dice’s effect to make Speedroid Terrortop’s Level 6.
  9. Synchro Summon Clear Wing Synchro Dragon using [Speedroid Terrortop] + [Speedroid Red-Eyed Dice].
  10. Synchro Summon Crystal Clear Wing Synchro Dragon using [Clear Wing Synchro Dragon] + [Hi-Speedroid Cork Blaster].

Alternatively, follow the first seven Steps, and then:

  1. Activate Speedroid Red-Eyed Dice’s effect to make Speedroid Terrortop’s Level 4.
  2. Synchro Summon any Level 5 WIND-Attribute non-Tuner Synchro Monster using [Speedroid Terrortop] + [Speedroid Red-Eyed Dice].
  3. Synchro Summon Crystal Wing Synchro Dragon using [Level 5 WIND-Attribute non-Tuner Synchro Monster] + [Hi-Speedroid Cork Blaster].

Either way, if you perform Step 1 by Special Summoning Speedroid Terrortop (if you control no monsters), you can bring forth an easy Crystal (Clear) Wing Synchro Dragon without having to use up your Normal Summon!

Since Hi-Speedroid Cork Blaster’s effect is a hard once-per-turn, you will have to wait until your next turn to activate it again. And if you do, may I suggest Synchro Summoning one of Yūsei’s Accel Synchro Monsters:

StardustWarrior SDSE EN UR 1ESource

If you have Synchro Summoned Crystal (Clear) Wing Synchro Dragon using Speedroid Terrortop on your previous turn, Synchro Summoning Stardust Warrior will also be a breeze! In fact, it’s so easy, that this monster alone will be enough:

SpeedroidDoubleYoyo SP17 EN C 1ESource

  1. Normal Summon Speedroid Double Yoyo from your hand.
  2. Activate its effect to Special Summon Speedroid Red-Eyed Dice from your GY.
  3. Activate Speedroid Red-Eyed Dice’s effect to make Speedroid Double Yoyo’s Level 2.
  4. Synchro Summon Hi-Speedroid Cork Blaster using [Speedroid Double Yoyo] + [Speedroid Red-Eyed Dice].
  5. Activate its effect to Special Summon Speedroid Double Yoyo and Red-Eyed Dice from your GY.
  6. Activate Speedroid Red-Eyed Dice’s effect to make Speedroid Double Yoyo’s Level 6.
  7. Synchro Summon any Level 7 WIND-Attribute Synchro Monster using [Speedroid Double Yoyo] + [Speedroid Red-Eyed Dice].
  8. Synchro Summon Stardust Warrior using [Level 7 WIND-Attribute Synchro Monster] + [Hi-Speedroid Cork Blaster].

Generally speaking, it’s not recommended to activate Hi-Speedroid Cork Blaster’s effect to search for a “Speedroid” Spell/Trap card. Besides, do “Speedroid” Spell/Trap cards even exist? They do now! For example:

3)  Speedroid Dupligate

Speedroid Dupli GateSource

Normal Trap

You can only use the 2nd effect of this card’s name once per Duel.

(1) Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand.

(2) During your Main Phase, if this card is in your GY: You can target 1 “Speedroid” monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.)

 

This is the first “Speedroid” Trap card, and it’s ok. Its 1st effect is similar to Quill Pen of Gulldos. Just be careful as to which WIND-Attribute monster to banish from your GY, because you might need it later.

The 2nd effect is like a one-off Level Eater! Plus, it’s a Tuner. Even though it appears like you need to activate this Trap card’s 1st effect in order to activate its 2nd effect, that’s not quite the case. Because that’s where the next card comes into play:

4)  Speedroid Magic Hound

Speedroid Magic HoundSource

Level 3 WIND Machine / Effect Monster

ATK: 800

DEF: 800

You can only use the 2nd effect of this card’s name once per turn.

(1) When this card is Normal Summoned: You can send 1 “Speedroid” card from your Deck to the GY.

(2) If this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 “Speedroid” monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 “Speedroid” Synchro Monster with the same Level but different name from your Extra Deck, but its effects are negated.

 

The 1st effect is mediocre. If you activate it to send Speedroid Dupligate from your Deck to your GY, you can activate Speedroid Dupligate’s 2nd effect to reduce Speedroid Magic Hound’s Level by 1 and Special Summon itself from your GY as a Normal Monster on the same turn.

That way, you don’t need to activate Speedroid Dupligate’s 1st effect in order to activate its 2nd effect.

In this instance, the combined Levels of Speedroid Magic Hound and Dupligate are 3. However, I do not recommend using them to Synchro Summon Hi-Speedroid Cork Blaster. But if you insist on doing so, you cannot activate Hi-Speedroid Cork Blaster’s effect to Special Summon its Synchro Material Monsters from your GY. Why?

Even though Speedroid Dupligate was Special Summoned from your GY as a monster, it returns to being a Trap card when it is sent to your GY as Synchro Material. Since it’s no longer treated as a monster, it cannot be Special Summoned from your GY by way of Hi-Speedroid Cork Blaster’s effect.

Then again, why restrict yourself to Synchro Summons, when you can also Link Summon?! Since Speedroid Magic Hound and Dupligate are both WIND-Attribute monsters, you can use them to Link Summon this:

HiSpeedroidRubberBandShooter BLHR EN ScR 1ESource

Speedroid Magic Hound’s 2nd effect is ok. Sure, you can activate it to easily Special Summon low-Level “Speedroid” Synchro Monsters from your Extra Deck. But it would have been better if it could be activated on the same turn it was sent to your GY. Here are two methods to make use of this effect:

A. If you have Clear Wing Synchro Dragon on your field:

  1. Activate Speedroid Magic Hound’s 2nd effect to banish itself.
  2. Shuffle a Level 3 “Speedroid” monster from your GY into your Deck.
  3. Special Summon Hi-Speedroid Cork Blaster from your Extra Deck.
  4. Synchro Summon Crystal Clear Wing Synchro Dragon using [Hi-Speedroid Cork Blaster] + [Clear Wing Synchro Dragon].

(The next method is convoluted, so please bear with me.)

B, If you have any Tuner Monster on your field:

  1. Activate Speedroid Magic Hound’s 2nd effect to banish itself.
  2. Shuffle a “Speedroid” monster from your GY into your Deck whose Level = (8 – [Tuner Monster’s Level])
  3. Special Summon a “Speedroid” non-Tuner Synchro Monster from your Extra Deck whose Level is equal to that of the monster shuffled.
  4. Synchro Summon Crystal Wing Synchro Dragon using [“Speedroid” non-Tuner Synchro Monster] + [Tuner Monster].

5)  Speedroid Party Horn Kid

Speedroid Party Horn KidSource

Level 4 WIND Machine / Tuner / Effect Monster

ATK: 1000

DEF: 1000

You can only use the 1st and 2nd effects of this card’s name once per turn each.

(1) If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of the Deck in any order.

(2) You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2.

 

The 1st effect is ok. If you Special Summon this monster from your hand by way of Speedroid Horse Stilts’s 1st effect, and Speedroid Horse Stilts is the only other WIND-Attribute monster on your field, this monster’s 1st effect is the same as “Draw 1 card”.

Since the combined Levels of Speedroid Horse Stilts and Party Horn Kid are 8, you can use them to Synchro Summon THIS:

Stardust DragonSource

Do it for Yūsei! Make him proud!

The 2nd effect is not good and inflexible. It would have been better if it could reduce or increase the Level of one of your Level 3 or higher WIND-Attribute monsters by 1 or 2.

Since it’s a Level 4 WIND-Attribute Tuner Monster, you can use it and Clear Wing Synchro Dragon to Synchro Summon this interesting Synchro Monster:

6)  Hi-Speedroid Clear Wing Rider

Hi Speedroid Clear Wing RiderSource

Level 11 WIND Machine / Synchro / Effect Monster

ATK: 3500

DEF: 2000

Materials: 1 WIND Tuner + 1+ non-Tuner WIND Synchro Monsters

(1) Once per turn: You can roll a six-sided die and shuffle WIND monsters from your GY into the Deck up to the result, then you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn.

(2) During your opponent’s Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from your Extra Deck.

 

This monster card’s artwork captured my interest. What exactly is this monster? Did Clear Wing Synchro Dragon like, learn how to transform into a Duel Runner like a Transformer? Or did it fuse with Yūgo’s Duel Runner? Or did Yūgo get himself a new Duel Runner after the Yu-Gi-Oh! ARC-V animé series ended? Whatever it may be, I’ll leave that to your imagination.

Also, notice how the artwork is a nod to this:

riderSource

In case you didn’t know, this is a still from “Burn!”, the 2nd opening theme of the Yu-Gi-Oh! ARC-V animé series (my favourite animé opening!)

Ok, enough talking about this monster card’s artwork! Moving on to its effects:

The 1st effect just goes to show that Yūgo still likes to play with dice and leave it all up to Lady Luck. Since it’s somewhat convoluted, read the effect before activating it. Here are some points to take into consideration:

  1. You can shuffle a number of WIND-Attribute monster(s) less than the result of the six-sided die from your GY into your Deck. There are some “Speedroid” monsters which are better off left in your GY for future use, so carefully decide which monster(s) to shuffle.
  2. Even though it makes sense to destroy as many of your opponent’s cards as possible, you can destroy a number of your opponent’s card(s) less than the number of WIND-Attribute monsters shuffled from your GY into your Deck. There are several cards which have effects that go off when they are destroyed by card effect, so you might want to avoid triggering them.
  3. You have to successfully destroy your opponent’s card(s) in order for this monster to gain the ATK boost. So if there are any card(s) which manage to avoid destruction by this effect, they do not count towards the ATK boost.
  4. Strangely enough, Stardust Dragon’s effect (or similar) cannot be chained to this effect, because it negates card effects which would destroy card(s), not card effects which include destroying card(s). Contradictory, I know. However, it’s similar to Snipe Hunter’s effect, because it depends on the result of a die roll, and there is no guarantee that a card will be destroyed upon resolution. Extrapolating from that, when it comes to Hi-Speedroid Clear Wing Rider’s 1st effect, regardless of the result of the six-sided die, you can choose to not destroy your opponent’s card(s) upon resolution. Therefore, Stardust Dragon’s effect (or similar) cannot be chained to Hi-Speedroid Clear Wing Rider’s 1st effect.

That must have been a lot to take in! But my point is, that this monster’s 1st effect has a small degree of flexibility, so make the most use of it, because it could make a difference in the race…sorry, I mean, Duel!

I recommend destroying your opponent’s backrow, and then, (if possible) their monster(s). As long as you destroy at least one card, this monster will have a total of at least 4000 ATK – enough to destroy most monsters by battle. But of course, that depends on what your opponent’s board is, so choose which of your opponent’s card(s) to destroy as appropriate.

Moving on to this monster’s 2nd effect – obviously activate it to Special Summon these:

ClearWingSynchroDragon LEDD EN UR 1ESource

ClearWingFastDragon YA02 EN UR LESource

It’s ideal to activate this effect when your opponent activates a card which targets this monster. Whatever they’re attempting to do, if you chain this monster’s 2nd effect to it, not only will you bring out up to two Level 7 WIND-Attribute Synchro Monsters, but your opponent’s card may also resolve without effect.

But of course, don’t wait until then! Depending on your opponent’s board, if you can blow your opponent’s cards away using Clear Wing Synchro Dragon and Fast Dragon, by all means, hit the accelerator and activate that 2nd effect!

Since you can easily Special Summon two Level 7 WIND-Attribute Synchro Monsters, why restrict yourself to Synchro and Link Summons, when you can also XYZ Summon?! There are a number of great Rank 7 XYZ Monsters out there, but since it’s a good WIND-Attribute XYZ Monster, I suggest running this:

Mecha Phantom Beast DracossackSource

After activating Hi-Speedroid Clear Wing Rider’s 2nd effect, you can Special Summon it from your GY by way of Speed Recovery’s 1st effect! Even though you cannot activate this monster’s 2nd effect again, you can still activate its 1st effect.

If the Synchro Monster(s) which were Special Summoned by this monster’s 2nd effect are in your GY, I recommend activating Hi-Speedroid Clear Wing Rider’s 1st effect to shuffle them into your Extra Deck, because they weren’t properly Synchro Summoned, hence they cannot be Special Summoned from your GY.

Hi-Speedroid Clear Wing Rider isn’t the only new “Speedroid” card whose effect involves playing with dice, because that’s where the last card comes into play:

7) Speedroid Roulette

SpeedroidRoulette DP25 JP OPSource

Quick-Play Spell

Discard 1 card; roll a six-sided die and Special Summon up to 2 “Speedroid” monsters from your hand and/or Deck, whose total Levels exactly equal the result, but their effects are negated. If you cannot, you lose LP equal to the result x 500. You can only activate 1 “Speedroid Roulette” per turn.

 

This is the first “Speedroid” Spell card, and it’s Quick-Play. Not surprising, considering how the “Speedroid” archetype is all about speed – and it’s a good card!

Generally speaking, you can only Special Summon two “Speedroid” monsters if you roll a 4 or higher. Even though it’s still possible to do so if you roll a 3 or lower, it’s not recommended.

At the time of typing, there are only two Level 2 “Speedroid” monsters in existence: Speedroid Dominobutterfly and Marble Machine. The former shouldn’t be run in the first place, and the latter’s monster effect can only be activated when it’s Normal Summoned.

Out of all the Level 1 “Speedroid” monsters in existence (at the time of typing), Speedroid Red-Eyed Dice is the only one that should be run in a “Speedroid” deck (pun not intended). Since Speedroid Roulette’s effect Special Summons monster(s) with its effects negated, that kind of defeats the purpose of Special Summoning this monster.

Therefore, it’s not recommended to Special Summon two of any combination of Speedroid Dominobutterfly, Marble Machine and/or Red-Eyed Dice. Then again, if you insist on doing so, you can use them to Link Summon this:

HiSpeedroidRubberBandShooter BLHR EN ScR 1ESource

Even though you can use Speedroid Red-Eyed Dice and Marble Machine to Synchro Summon Hi-Speedroid Cork Blaster, you cannot activate its effect to Special Summon its Synchro Materials from your GY, because Speedroid Marble Machine is a Pendulum Monster, and will be placed in your Extra Deck face-up if it is used as Synchro Material. Unless all of Hi-Speedroid Cork Blaster‘s Synchro Materials are in your GY, you cannot activate its effect to Special Summon them from your GY.

With that said, if you roll a 3 or lower, it’s recommended to Special Summon one “Speedroid” monster from your hand/Deck.

Conclusion

The “Speedroid” archetype has got a good amount of support over the years, both during the airing of the Yu-Gi-Oh! ARC-V animé series and after. However, the new support discussed in this article is overall, underwhelming.

Sure, Crystal Clear Wing Synchro Dragon and Hi-Speedroid Cork Blaster are now integral to “Speedroid” decks. Speedroid Roulette is also good, whereas the rest are mediocre.

I was a bit disappointed that there was no new “Speedroid” card(s) which allow you to Synchro Summon during your opponent’s turn. I guess Yūgo has a long way to go if he wants to go up against Yūsei on equal terms!

Fortunately, this is not the last time we’ll be seeing new “Speedroid” support! There is an amazing Spell card called Speedroid Scratch which was released in the “Animation Chronicle 2021” Booster Pack in the OCG on June 2021, and it’s a searcher. If you insist on activating Hi-Speedroid Cork Blaster’s effect to search for a “Speedroid” Spell/Trap card, Speedroid Scratch is your best option. 

This may be a bit of a stretch to claim, but with the new support, “Speedroid” decks do stand a chance in the meta. Even though they are unlikely to see podium finishes, as long as you bring out both Crystal Wing and Crystal Clear Wing Synchro Dragon ASAP, you can overtake your opponent to the finish line!

Also, don’t forget about the “Windwitch” engine, which allows you to easily Synchro Summon Crystal Wing Synchro Dragon: you know, Ice Bell, Glass Bell, Snow Bell!

Do you want to help Yūgo get ready for the next World Racing Grand Prix? Get your Duel Runner ready, because the new “Speedroid” and “Clear Wing” support will be released in “Legendary Duelists: Synchro Storm” in the TCG on 14th July 2021…well, that’s how it was supposed to be.

Despite this article being ‘lucky’, the same cannot be said to the TCG duelists, because the release of “Legendary Duelists: Synchro Storm” has been delayed to 19th January 2022 (in the USA) and the day after (in Europe and Oceania). So until then, start test driving your Duel Runner!

So what are your thoughts? As long as you’re not passing the speed limit, do leave a comment. Also, if the skies are bright and clear, please check out my past articles.

Thanks for reading this article! On a final note:

DICHROIC MIRROR!

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