Unique decks can be hard to build these days. With the likes of True King of all Calamities, Vanity’s Ruler, and Divine Arsenal AA-ZEUS – Sky Thunder running rampant in the format, Block Dragon in Adamancipator seems practically tame by comparison. Despite skill being required, there isn’t much to be done about simply losing the die roll to a tier 1 deck. With rogue and below suffering due to losing to the more popular hand traps in the format, it seems like there may not be much of a point in playing anything but top tier. However, this diamond in the rough presents a pretty convincing argument to play a deck with an incredibly unique strategy and end board. Picture this: an end board consisting of Apollousa, Borreload Savage Dragon, Prank-kids Battle Butler, and another end piece of your choice. This board is deceptively simple, and while it may sound a bit strange, this represents between 2-4 monster negates, an omni-negate, and a quick-play Raigeki that can be activated twice on your opponent’s turn. While this is the main setup, depending on your extenders and deck-building decisions, you can easily end on an additional piece of disruption of your choice (I’m quite fond of Abyss Dweller, as it shuts off pretty much every deck in the meta as well as playing around Dark Ruler No More).
This deck exists due to a fairly simple premise, which is that Prank-kids Rocksies happens to be a Rock (shocker). While this most likely seemed innocuous at the time of the card being printed, let’s fast forward a couple of years. In 2020, the release of the Adamancipator archetype in Secret Slayers propelled any Rock-based strategy to playability, with 3 Main Deck monsters that essentially (with a little bit of luck) Special Summon any level 4 or lower non-Tuner Rock monster from your deck as well as several powerful Extra Deck monsters and a Monster Reborn with no OPT clause. The monsters play on the gimmick of “Mining” the top of your Deck, which comes in the form of excavating the top 5 cards and choosing a Rock monster from among them to Special Summon. Coupled with powerful Synchro monsters that either summon any Rock, add an “Adamancipator” card from Deck, or non-targeting return cards your opponent controls to the hand up to the number of excavated rocks, we have a very adaptable and explosive lineup.
Now let’s talk a little bit about Prank-kids. This archetype of mischievous monsters consists of 4 main deck monsters, 4 Spell/Traps, and a whole lot of Extra Deck monsters. For the purpose of this deck, you’ll be playing between 2-4 of those main deck monsters, 1 of their Spell/Traps, and 3-4 of their Extra Deck jokesters. Each Main Deck kid has a different effect with the same second half. Each one performs an action (Rocksies banishes a card in hand to draw, Lampsies burns the opponent for 500, Dropsies gains you 1000 LP, and Fansies sends a “Prank-kids” card from the Deck to the GY) and then Special Summons a kid from the deck, provided it was sent to the GY as a material for a Prank-kids Link or Fusion monster. This is an incredibly strong mechanic, especially in terms of board building. With the release of Prank-kids Meow-Meow-Mu, these insufferable infants are now able to climb from a single kid to 3/4 of an Apollousa with setup in your GY for an especially adorable interaction involving Thunder Dragon Fusion. Some deckbuilders have cut the engine to simply 3 Rocksies and 1 other random prankster, primarily to focus on link climbing. This list, however, will be taking full advantage of the power of pranks.
Combos in this deck are wildly skill-testing, as well as incredibly non-linear, which makes it very difficult and very rewarding. Instead of walking you through a combo line, which is nearly impossible to do, as this deck’s combo varies hand-by-hand, I’ll explain the basic idea. By using the Adamancipators to excavate a Rocksies, you can link into Meow-Meow-Mu, summon a kid, link into Dodo-Doodle-Doo, summon a kid, link into Bow-Wow-Bark, summon yet another kid, and use whatever you have left on your board to maneuver into Apollousa and Predaplant Verte Anaconda. Then, you’ll extend as far as you can with your other resources, flexing into powerful Extra Deck monsters such as Borreload Savage Dragon, Herald of the Arc Light, Adamancipator Risen – Dragite, and whatever other bosses you wish to utilize based on your matchup. When finished with your board-building shenanigans, you can then fire off the Verte Anaconda, sending a Thunder Dragon Fusion from the deck to the GY. This will shuffle Dropsies, Lampsies, and Fansies back into your deck and finish your board off with a Battle Butler.
This is a sample list that I’m currently playing, along with some short explanations for card choices where they’re needed, or budget options for some of the bank-breaking staples.
Main Deck (41)
Monsters (29) –
3x Adamancipator Researcher
3x Adamancipator Seeker
3x Adamancipator Analyzer
3x Doki Doki
3x Koa’ki Meiru Guardian (insulates your combo against hand traps)
2x Koa’ki Meiru Supplier (one of your better Rock extenders as well as a free +1)
1x Adamancipator Crystal – Dragite (free draw)
3x Prank-Kids Rocksies
1x Prank-Kids Lampsies
1x Prank-Kids Dropsies
1x Prank-Kids Fansies
3x Ash Blossom & Joyous Spring
2x Ghost Belle & Haunted Mansion (this can be any hand trap of your choice)
Spells (12) –
3x Prank-Kids Place (this can be replaced with hand traps or staples of your choice, but it does add some consistency to the deck)
3x Adamancipator Signs
3x Forbidden Droplet (Forbidden Chalice for the budget minded or Infinite Impermanence for the people who don’t want to go bankrupt for droplet)
2x Cosmic Cyclone (for Eldlich reasons)
1x Thunder Dragon Fusion
Extra Deck (15)
Links (8) –
2x Prank-Kids Meow-Meow-Mu
1x Prank-Kids Dodo-Doodle-Doo
1x Prank-Kids Bow-Wow-Bark
1x Apollousa, Bow of the Goddess
1x Accesscode Talker (Borreload/Borrelsword can be used here instead)
1x Crystron Halqifibrax (not 100% necessary, but it certainly helps a lot. This can be replaced by any utility Link 2)
1x Predaplant Verte Anaconda (sorry, but you need this one)
XYZ (1) –
1x Abyss Dweller
Synchros (5) –
1x Adamancipator Risen – Dragite
1x Adamancipator Risen – Raptite
1x Adamancipator Risen – Leonite (this is a flex spot, I just like searching cards)
1x Borreload Savage Dragon
1x Herald of the Arc Light (this is for high-roll boards, so it can be replaced with another piece of interruption)
Fusions (1) –
1x Prank-Kids Battle Butler
Side Deck (15)
The Side Deck is mostly personal preference, but here are my recommendations.
3x Droll & Lock Bird (for Drytron, mostly)
2x Artifact Lancea (I’m very afraid of Eldlich)
3x Dark Ruler No More
3x Lightning Storm (Hey, Trunade! is a nice budget option here)
1x Harpie’s Feather Duster
3x Evenly Matched (any going second card works here)
To sum it all up, this is a competitive, explosive, skillful, and most importantly, fun strategy in a format full of fun killers. While this Adamancipator Prank-Kids deck is rogue playable at the moment, we may see it become a real meta threat provided that we receive hits to the top decks on the next banlist. Let me know in the comments if there’s a deck you’d like me to cover!
Thanks for reading my debut article! More Shine55 content on the way!