Hello my fellow duelists and Yu-Gi-Oh Lovers!

It’s Martin of the Level 7 Crew L7C and I am going to start this article with a question for all of the duelists out there, how do we fix Yu-Gi-Oh?

The reason I asked that question at the start of this article is because we are in the middle of March and recently got the new TCG and OCG banlists. As always, when a banlist comes out, everyone has their opinions on the list and they are typically as follows, it was a good or bad banlist, what did Konami miss, will this change the current Meta of the game, and so forth. After these questions are asked and answered, we have always gone back and asked ourselves, “How do we fix Yu-Gi-Oh?”

That is why I asked, “How do we fix the Yu-Gi-Oh Trading Card Game?” at the beginning of this article. For the past couple of years, the Yu-Gi-Oh Trading Card Game has morphed into the “coin flip” game. What I mean by the coin flip game is that now, whoever wins the coin flip goes first and tries to make a 5-7 negate board and if the other player doesn’t draw a board breaking card on their first turn, they give up. There are countless videos on Youtube tackling that same question of “fixing Yu-Gi-Oh” and mostly, they are all same thing: ban this card from the game, bring this card back to the game, give everyone a good boss monster, and improve rouge deck engines, things of that nature, but, does that really fix Yu-Gi-Oh?

Here is what I think, Yu-Gi-Oh needs to add more variety to the game and have more “game modes.” What I mean by game modes is you have your typically one on one match and that’s it. What if there was more though? When Yu-Gi-Oh episode 122 Back to Battle City – Part 1 came out on May 1, 2004 and you saw the fatal four-way duel between Yugi, Kaiba, Joey, and Marik to determine who would be dueling who in the Battle City semifinals, I had an idea. My idea was to incorporate that fatal four-way into a new Yu-Gi-Oh game mode, the free for all. The basic of the free for all to have all of the duelist dueling each other at once. You could have any number of duelist playing at the same time going at each other. This brings back that excitement that a good amount of people believe Yu-Gi-Oh is missing.

When I am playing with my friends we rarely do one on one games anymore, we do free for all duels. The best part about free for all duels is all decks can compete in them! If your deck is a little slow, it can compete and meta decks do not dominate these types of games. Sure you can make a 5-7 negate board, but would it survive against 3-4 other duelist, it would not. You have to completely change your playing style to play in those types of games. I have introduced this type of mode to all of the players I met in college and beyond and they all say the same thing, “this is so different but it’s really fun!”

Another game mode that needs to be added is tag team duels and tag team free for all duels. Image having these different type of games modes at tournaments. You will have the regular one on one format, tag team format, free for all format, and tag team free for all format. You give players more ways to play Yu-Gi-Oh and be creative with their deck building. You can make a different deck for each game mode. When I host my once a year duel days at my home we have the regular one on one tournament, tag teams, and free for all and it is a blast to have different types of games going on!

Here are the basic rules for these game modes:

Rules of the Free for All Battle Royal

1. Each player draws on their first turn
2. No player can attack until everyone has had their first turn. For example, if there are three players, Player A, Player B, and Player C playing a triple threat free for all and Player A goes first, Player A cannot attack until Player B and C have their first turns.
3. The player with the most life points left when someone hits zero is the winner. For example, Player A has 2300 LP, Player B has 2200 LP, and Player C has 1600 LP. Player A attacks Player C with a Dark Magician and Player C LP goes down to zero, which means Player A wins the free for all
thumbnail IMG 7893 Original

If you want to do an elimination battle royal the rules are pretty much the same except the last one.

Rules of the Free for All Elimination Battle Royal

1. Each player draws on their first turn
2. No player can attack until everyone has had their first turn. For example, if there are three players, Player A, Player B, and Player C playing a triple threat free for all and Player A goes first, Player A cannot attack until Player B and C have their first turns.
3. The last player standing wins the duel
thumbnail IMG 7892 Original

The same rules can be applied in a tag team setting as well. So, if you want to tag teams the rules would be as followed:

Rules of the Free for All Tag Team Battle Royal

1. Each player draws on their first turn
2. No player can attack until everyone has had their first turn. For example, if there are three teams of two players each, Team A, Team B, and Team C playing a triple threat tag team free for all and Team A goes first, Team A cannot attack until both players on Team B and C have their first turns. Turns would look like this, Team A player 1 goes, then Team B player 1 goes, then Team C player 1 goes, then Team A player 2 goes, then Team B player 2, then Team C player 2.
3. The Team with the most life points left when another team life point’s hits zero is the winner.

Rules of the Free for All Tag Team Battle Royal

1. Each player draws on their first turn
2. No player can attack until everyone has had their first turn. For example, if there are three teams of two players each, Team A, Team B, and Team C playing a triple threat tag team free for all and Team A goes first, Team A cannot attack until both players on Team B and C have their first turns. Turns would look like this, Team A player 1 goes, then Team B player 1 goes, then Team C player 1 goes, then Team A player 2 goes, then Team B player 2, then Team C player 2.
3. The last team standing is the winner

I truly believe that if Yu-Gi-Oh had more game modes like the ones I spoke of, there would be even more players playing the game, the creativity of deck building would be back, everyone would have more content to discuss and write about, and you bring that anime level excitement to the game. It’s a win-win for everyone, so Komani, think about it. What do you guys think about Yu-Gi-Oh adding more game modes to tournaments? Let me know your opinions on the matter! Thank you all for your time! Make sure to follow Level 7 Crew L7C on all social media platforms and Youtube. Take Care.

creativeref:1100l40080
0 0 votes
Article Rating
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments
Stay In Touch

Fellow Yu-Gi-Oh! fans, we hope you enjoy your stay on our website. Please consider subscribing to our newsletter for new Yu-Gi-Oh! article updates and more!

0
Would love your thoughts, please comment.x
()
x