zane truesdale
Zane Truesdale

Zane Truesdale

After graduating from Duel Academy, Zane Truesdale was on the fast track to becoming the greatest Duelist in the pro leagues. However, his defeat against Aster Phoenix set him on a dark path where his only desire was victory – at any cost. As the master of the Cyber Style, Zane uses Cyber End Dragon to power his Underworld Deck with forbidden techniques.

0DLCS Won
Win Rate
75%
5.0
Match Losses
in all time
19.0
Match Wins
in all time
24.0
Matches Played
in all time

How To Unlock Zane Truesdale In Duel Links

To unlock Zane Truesdale in Duel Links, players must reach stage 6 in the Yu-Gi-Oh GX world, this will trigger his character unlock mission:

  • Successfully perform 3 Fusion Summon(s) in Duels against Zane Truesdale
  • Win 1 Duel(s) during your opponent’s turn against Zane Truesdale at level 30, while playing as Aster Phoenix
  • Inflict 3,000 or more points of battle damage with a single attack in a Duel against Zane Truesdale at level 30 using Jaden Yuki
  • Summon “Pair Cycroid” 1 time while playing as Syrus Truesdale, in a Duel against Zane Truesdale
  • Summon “Rainbow Dragon” 1 time while playing as Jesse Anderson, in a Duel against Zane Truesdale

DLCS DECK REQUIREMENTS

Must have atleast 5 cards that Zane Truesdale has a voiceline for in main deck and atleast 1 “Cyber End Dragon” in extra deck

ALL ZANE TRUESDALE SKILLS

SkillSkill EffectUnlock
Draw Sense: LIGHTCan be used each time your Life Points decrease by 1500.
In the Draw Phase, instead of conducting your normal draw, draw a random LIGHT-attribute monster.
Level 4
Cyber StyleCan be used each time your Life Points are at 3000 or below.
Play 1 “Proto-Cyber Dragon” on from outside of your Deck for every 1000 Life Points below 4000.
“Proto-Cyber Dragon” played with this Skill cannot be Tributed or used as a material except when for Fusion Summoning.
This skill can only be used once per Duel.
Level 13
Heavy StarterIf your Deck has 3 or more Level 5 or higher monsters with different names, you will have an improved chance of having a Level 5 or higher monster in your starting hand. This Skill can only be used once per duel.Level 20
Fatal FiveIf a monster attacks 5 times during one turn, you win the Duel.Drop
No Excuses!Can be used if your Life Points drop below 500.
Instead of doing a normal draw, “Power Bond” is added to your hand from outside of your Deck.
This skill can only be used once per Duel.
Drop
Cyberdark StyleCan be used each time your Life Points decreased by 1000.
In the Draw Phase, instead of doing a normal draw, draw a random “Cyberdark” Monster.
Event
BalanceYour starting hand will reflect the card balance of your Deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.
You cannot Special Summon or activate monster effects until the end of the Main Phase of your first turn.
Drop
LP Boost AlphaIncreases starting Life Points by 1000.Drop
LP Boost BetaIncreases starting Life Points by 1500, reduces hand by 1 card.Drop
LP Boost GammaIncreases starting Life Points by 2500, reduce hand by 2 cards.Drop
Draw Sense: DARKCan be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK-attribute monster.Drop
Draw Sense: High-LevelCan be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher.Drop
GritIf you had 4000 or more Life Points at the start of that turn, your Life Points will not fall below 1 for one time only. When this Skill is applied, you can only Special Summon 1 monster until the end of your next turn. This Skill will only activate once per Duel.Drop
Master of FusionCan be used each time your Life Points decrease by 1000. Return 1 card from your hand to your Deck and add ‘Polymerization’ to your hand from oustide of your Deck. This Skill can only be used twice per Duel.Drop
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