Yami Yugi

Yami Yugi

Competitions
Duel Links Character Series
Seasons
Season 1
0tot
DLCS Won
50.0avg
Win Rate

When Yugi Muto solved the Millennium Puzzle, he was infused with the ancient spirit of Yami Yugi. Yami Yugi is ready to face any challenge in order to regain his lost memories. An expert Duelist wielding unmatched skills and cards, Yami Yugi’s most trusted monster is “Dark Magician.”

How To Unlock Yami Yugi In Duel Links

Players can unlock either Yami Yugi or Seto Kaiba as their starting character when they first begin playing Duel Links . If you choose Seto Kaiba as your starting character, to unlock Yami Yugi, players must reach stage 15 in the DM world, this will trigger his character unlock mission:

  • Use a Spell Card 5 time(s) in one Duel
  • Collect 10 card(s)
  • Play as Seto Kaiba and win 1 Duel against Yami Yugi at level 30 in Duel World.
  • Use Blue-Eyes White Dragon 1 time(s)

DLCS DECK REQUIREMENTS

Must have atleast 1 “Black Luster Soldier” or 1 “(Not Red Artwork) Dark Magician” or 1 “Dark Magician Girl” or 1 “Egyptian God” monster in main deck (5 total cards that Yami Yugi has a voiceline for in main deck)

ALL YAMI YUGI SKILLS

Power of Dark
Begin Duel with the Field Spell “Yami” activated.
Level 4
Draw Sense: Spell/Trap
Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Spell/Trap card.
Level 13
Sorcery Conduit
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting your normal draw, draw a random Spellcaster-Type monster.
Level 20
Destiny Draw
Can be used each time your Life Points decrease by 2000. In the Draw Phase, instead of doing a normal draw, draw the card of your choice. This Skill can only be used once per Duel.
Drop
Spell Specialist
If your Deck contains 5 or more Spell Cards with different names, you will have improved chances of having a Spell Card in your starting hand.
Drop
Card of Sanctity
Can be used at the end of your turn, if you Normal Summoned “Slifer the Sky Dragon” that turn. Both players draw until they have 6 cards in their hand.
Event
Master of Magicians
Can be used after your Life Points decrease by 2000. Randomly add 1 “Thousand Knives,” “Dark Magic Attack,” or “Dark Magic Expanded” to your hand. This skill can only be used once per Duel.
Event
A Card Entrusted
At the beginning of the Duel, add 1 “Fiend’s Sanctuary” to your deck.
Event
Balance
Your starting hand will reflect the card balance of your Deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck. You cannot Special Summon or activate monster effects until the end of the Main Phase of your first turn.
Drop
LP Boost Alpha
Increases starting Life Points by 1000.
Drop
LP Boost Beta
Increases starting Life Points by 1500, reduces hand by 1 card.
Drop
LP Boost Gamma
Increases starting Life Points by 2500, reduce hand by 2 cards.
Drop
Draw Sense: DARK
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK-attribute monster.
Drop
Draw Sense: EARTH
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH-attribute monster.
Drop
Draw Sense: FIRE
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random FIRE-attribute monster.
Drop
Draw Sense: Low-Level
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 4 or lower.
Drop
Draw Pass
In the Draw Phase, instead of doing a normal draw, recover 300 Life Points. This Skill can only be used three times per Duel.
Drop

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