Tea Gardner

Tea Gardner

Téa is Yugi’s childhood friend who dreams of becoming a professional dancer. Though she won’t call herself a Duelist, her bravery won’t allow her to back down from any Duel.

n/aDLCS Won
Win Rate
50%
-
Match Losses
in all time
-
Match Wins
in all time
-
Matches Played
in all time

How To Unlock Tea Gardner In Duel Links

To unlock Tea Gardner, players must reach stage 5 in the DM world, this will trigger her character unlock mission:

  • Use Spell/Traps Cards 30 time(s)
  • Win 1 Duel against Tea Gardner at Level 20 in Duel World

DLCS DECK REQUIREMENTS

Must have atleast 1 “Dark Magician Girl” and 4 other cards that Tea Gardner has a voiceline for in main deck.

ALL TEA GARDNER SKILLS

SkillSkill EffectUnlock
Holy GuardYou take no battle damage during your turn.Level 4
LP Boost GammaIncreases starting Life Points by 2500, reduces hand by 2 cards.Level 13
Life Cost 0Can be used if your Life Points are at 1000 or below.
Until the end of the opponent’s next turn ends, for one time only, you do not have to spend Life Points to activate a card.
This skill can only be used once per Duel.
Level 20
Surprise PresentSelect 1 card Set in your Spell & Trap Zone, and force it on your opponent. Only the player that activates this skill can view this card.
This skill can only be used once per Duel.
Drop
Duel, standby!Each player’s starting hand increases by 1 card.
You cannot activate Spell/Trap Cards or monster effects on your first turn.
Drop
LP Boost AlphaIncreases starting Life Points by 1000.Drop
LP Boost BetaIncreases starting Life Points by 1500, reduces hand by 1 card.Drop
Draw Sense: EARTHCan be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH-attribute monster.Drop
Draw Sense: FIRECan be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random FIRE-attribute monster.Drop
Draw Sense: WATERCan be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random WATER-attribute monster.Drop
Draw Sense: WINDCan be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random WIND-attribute monster.Drop
Draw PassIn the Draw Phase, instead of doing a normal draw, recover 300 Life Points. This Skill can only be used three times per Duel.Drop
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