Arkana

Arkana

Competitions
Duel Links Character Series
Seasons
Season 1
0tot
DLCS Won
50.0avg
Win Rate

One of Marik’s nefarious Rare Hunters. Arkana believes he is the one true Master of Magicians. He has no qualms about harming his own cards – as long as it guarantees him a victory. During Battle City, Arkana faced Yami Yugi in a clash of Dark Magicians – where one mistake could lead to an eternity in the Shadow Realm.

How To Unlock Arkana In Duel Links

To unlock Arkana, players must reach stage 13 in the DM world, this will trigger his character unlock mission:

  • Summon “Dark Magician” 2 time(s) in 1 Duel against Arkana at level 30 using Yami Yugi.
  • Reduce your opponent’s LP to 0 by inflicting battle damage with Dark Magician Girl in a Duel against Arkana at level 30 using Yami Yugi.
  • Achieve 1 win(s) with 1,000 or less LP left in Duels against Arkana at level 30 using Yami Yugi.
  • Use a Spell Card 4 time(s) in one Duel.
  • Achieve 3 win(s) using only Spellcaster-Type Monster Cards in Duel World (DM) Duels.

 

DLCS DECK REQUIREMENTS

Must have atleast 1 (Red Artwork) Dark Magician and 4 other cards that Arkana has a voiceline for in main deck

 

ALL ARKANA SKILLS

Card Shuffle
Can be used by paying 300 Life Points. Shuffle your Deck. This skill can only be used once per turn.
Level 4
Master of Magicians
Can be used after your Life Points decrease by 2000. Randomly add 1 “Thousand Knives,” “Dark Magic Attack,” or “Dark Magic Expanded” to your hand. This skill can only be used once per Duel.
Level 13
A Trick up the Sleeve
Your starting hand will include 1 Level 7 or higher DARK Spellcaster-Type monster, randomly selected from your Deck. This skill will not activate if your Deck does not include any Level 7 DARK Spellcaster-Type monsters.
Level 20
Show of Nightmares
Can be activated if you have 3 or more Spell cards with different name in your Graveyard. Randomly add 1 spell card in your graveyard to your hand. This skill can only be used once per duel.
Drop
Power of Dark
Begin Duel with the Field Spell “Yami” activated.
Drop
Restart
Can be used only once after starting hands are drawn. Reduce your starting hand by 1, and then redraw your hand. You cannot Special Summon or activate monster effects until the end of the Main Phase of your first turn.
Drop
LP Boost Beta
Increases starting Life Points by 1500, reduces hand by 1 card.
Drop
LP Boost Gamma
Increases starting Life Points by 2500, reduce hand by 2 cards.
Drop
Draw Sense: DARK
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK-attribute monster.
Drop
Draw Sense: High-Level
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of doing a normal draw, draw a random monster of Level 5 or higher.
Drop
Draw Sense: Spell/Trap
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of confucting your normal draw, draw a random Spell/Trap Card. This Skill will only activate if you begin the Duel with a Deck that has 3 or more Spell/Trap Cards with different names.
Drop
Draw Pass
In the Draw Phase, instead of doing a normal draw, recover 300 Life Points. This Skill can only be used three times per Duel.
Drop
Spell Specialist
If your Deck contains 5 or more Spell Cards with different names, you will have improved chances of having a Spell Card in your starting hand. You cannot Special Summon or activate monster effects until the end of the Main Phase of your first turn.
Drop
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