Alexis Rhodes

alexis rhodes duel links

Alexis Rhodes

Competitions
Duel Links Character Series
Seasons
Season 3
0tot
DLCS Won
57.1avg
Win Rate

Even among the best Duelists in Obelisk Blue, Alexis stands at the top of her class. Though she’s popular among the boys, her one true love is Dueling. She’s not only an expert at Fusion and Ritual Summons, but her Cyber Ladies are always ready to kick up the competition.

How To Unlock Alexis Rhodes In Duel Links

To unlock Alexis Rhodes in Duel Links, players must reach stage 11 in the GX World. This will trigger her character unlock mission:

  • Successfully perform 3 Ritual Summons
  • Win 1 Duel(s) against Alexis Rhodes at Level 20 in Duel World
  • Collect 5 WATER Attribute Cards

DLCS Deck Requirements

Must have atleast1 “Etoile Cyber” & 1 “Blade Skater” & either 1 “Fusion Gate” or 1 “Polymerization” in main deck and atleast 1 “Cyber Blader” in extra deck

ALL ALEXIS RHODES SKILLS

Blessing of the Cyber Angel
Can be used if your Life Points are at 2000 or below. instead of conducting your normal draw, a ‘Cyber Angel’ monster of your choice is added to your hand from outside of your Deck.
Level 4
Master of Fusion
Can be used each time your Life Points decrease by 1000. Return 1 card from your hand to your Deck and add ‘Polymerization’ to your hand from oustide of your Deck. This Skill can only be used twice per Duel.
Level 13
Master of Rites II
Begin Duel with the Continuous Spell ‘Ritual Cage’ activated.
Level 20
Balance
Your starting hand will reflect the card balance of your Deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck. You cannot Special Summon or activate monster effects until the end of the Main Phase of your first turn.
Drop
LP Boost Beta
Increases starting Life Points by 1500, reduces hand by 1 card.
Drop
LP Boost Gamma
Increases starting Life Points by 2500, reduce hand by 2 cards.
Drop
Draw Sense: EARTH
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH-attribute monster.
Drop
Draw Sense: FIRE
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random FIRE-attribute monster.
Drop
Draw Sense: WATER
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random WATER-attribute monster.
Drop
Draw Sense: WIND
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, draw a random WIND-attribute monster.
Drop
Draw Sense: Spell/Trap
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of confucting your normal draw, draw a random Spell/Trap Card. This Skill will only activate if you begin the Duel with a Deck that has 3 or more Spell/Trap Cards with different names.
Drop
Reinforcements
Can be used each time your Life Points decrease by 1500. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.
Drop
Master of Rites
Can be used each time your Life Points decrease by 1000. Return 1 card from your hand to your Deck and choose 1 of the following: ● Add 1 random Ritual Monster from your Deck to your hand. ● Add 1 random Ritual Spell Card from your Deck to your hand. This Skill can only be used twice per Duel.
Drop
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